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At trick 2 Declarer must lead his ♥A in order to unblock the ♥ suit. For as long as the Ace remains in his hand he can not play out Dummy's ♥K and ♥Q.
  
After winning the 2nd trick with his ♥A Declarer (at trick 3) then  leads a small trump (♠4) from his hand to Dummy's ♠10.  If it wins the trick Dummy's  ♥K  and ♥Q can then be played,  on which Declarer  discards his two diamond losers (♦10 and ♦9).
  If Opponents win the 3rd trick instead with their ♠A, Dummy's ♠K will provide the entry to Dummy when Declarer next gains the lead after which Dummy's two heart winners can be played.
  
 - Usually draw trumps first, but in some deals urgent action is required before drawing trumps (notably when the trump Ace is in Opponents' hands) to either  
- a. discard  losers in one hand on winners in the other,
 - b. ruff in Dummy before Dummy's trumps have gone,
 
 - c. or (as in this case)   unblock  winners in  Dummy's suits.
   
  
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